DDD vs Synchron Turbo
The announcement of the new anime movie Yu-Gi-Oh! The Dark Side of Dimensions has given the card game a new and younger audience. This renewed interest in the card game has allowed more people to enjoy the game as much as experienced players as myself.
This article is just a basic introduction to the game and its simple rules and game play.
Yu-Gi-Oh is a card game based around simple and basic rules to understand.
The first rule to know is that each player at the start of the game starts out with 8000 life points and 5 cards in hand. To the start of the game the first player plays their cards in hand for an offensive or defensive advantage. To win is to basically reduce your opponent’s life points to 0.
The next to thing for new players to understand is the various cards a deck can contain. There are three different kinds of cards: monster cards which come in several varieties, spell cards which come in 4 varieties, and trap cards which come in 3 varieties.
Monster cards are your basic line of defense between opponents. For newcomers there are two types of monster cards: Effect and Normal. Normal monster cards are signified by a yellow background. Effect monsters are signified by a light brown background. Effect monsters have effects that can be activated at the time of it’s summoning or when a specific action is occurring. Each monster has a star count which signifies it’s strength. The stars also represent if a monster can be summoned normally. Monsters also have a strength and defense number located at the bottom of the card.
Summoning a monster is as simple as declaring the summon of the monster and placing it on the playing field. Now with that being said, only monsters with 4 stars or less can be summoned by declaration. Monsters with more than 4 stars require what is called a tribute summon. A tribute summon requires a certain amount of monsters on the field to be executed. For example, a 5-6 star monster requires 1 monster to be on the field to be used as a tribute, and 7-8 star monsters require 2 monsters to be on the field to be used as tributes.
Another kind of card a player can play is a spell card. Spells are cards that can be activated from the hand at any point during the turn-players turn. There are 4 kinds of spells: normal, quick-play, field, and continuous spell cards. Normal spell cards can be activated before entering a battle and after the battle has been resolved. Quick-play spell cards can be activated at any point during the turn-player’s turn and can also be set face down on the playing field for later activation. Field spells are cards that affect both players as long as it remains active on field. For example, a field spell can allow both players to declare the normal summons of 2 monsters per turn. Continuous spells continue on after the initial activation. Normally, the effect of a continuous-spell card benefits the player who played the card and stays on the playing field until its destroyed.
The third and final card that can be found in a deck is a trap card. Most trap cards are meant to give players an advantage over their opponent. Some trap cards prevents their opponent from doing certain actions such as summoning a monster to the field, or activating a spell, or a trap card. Trap cards are set face down and can only be activated when exactly one turn has passed since it was set face down. For example, player 1 starts turn by setting one card face down and summoning a four star monster and passes, player 2 starts turn and player 1 activates his set trap card to stop his opponent from summoning a monster to the field.
Trap cards come in three varieties normal, continuous, and counter. Normal trap cards are like normal spell cards in that they have a one off effect that happens when you activate the card. Continuous traps have effects that continue on after the card is activated and stay on the field until its destroyed. Counter traps are cards that can be activated in response to a certain action taking place: the summoning of a monster, the activation of a spell, or a trap card.
These three cards are what make up a standard deck in the card game Yu-Gi-Oh, and a good deck normally finds a good balance between the three.
For more information regarding the rules of the game please refer to the updated official rule book linked below. For anyone interested in playing the game with experienced players, there is a Yu-Gi-Oh Club on campus that meets everyday in room 405 during lunch. Yu-Gi-Oh is a great game to play and makes a great hobby despite it being expensive for those looking to play competitively in local, regional, and national tournaments.